This is A PREVIEW for NEST 3.0 and NOT an OFFICIAL RELEASE! Some functionality may not be available and information may be incomplete!
Manual Installation on macOS¶
If you want to use PyNEST, you need to have a version of Python with some science packages installed, see the section Python on Mac for details.
The clang/clang++ compiler that ships with OS X/macOS does not support OpenMP threads and creates code that fails some tests. You therefore need to use GCC to compile NEST under OS X/macOS.
Installation instructions here have been tested under macOS 10.14 Mojave with Anaconda Python 3 and all other dependencies installed via Homebrew. They should also work with earlier versions of macOS.
Install Xcode from the AppStore.
Install the Xcode command line tools by executing the following line in the terminal and following the instructions in the windows that will pop up:
Install dependencies via Homebrew:
brew install gcc cmake gsl open-mpi libtool
Create a directory for building and installing NEST (you should always build NEST outside the source code directory; installing NEST in a “place of its own” makes it easy to remove NEST later).
Extract the NEST tarball as a subdirectory in that directory or clone NEST from GitHub into a subdirectory:
mkdir NEST # directory for all NEST stuff cd NEST tar zxf nest-simulator-x.y.z.tar.gz mkdir bld cd bld
Configure and build NEST inside the build directory (replacing gcc-9 and g++-9 with the GCC compiler versions you installed with brew):
cmake -DCMAKE_INSTALL_PREFIX:PATH=</install/path> \ -DCMAKE_C_COMPILER=gcc-9 \ -DCMAKE_CXX_COMPILER=g++-9 \ </path/to/NEST/src>make -j4 # -j4 builds in parallel using 4 processes make install make installcheck
To compile NEST with MPI support, add
If compiling NEST as described above fails with an error message like
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/wait.h:110, from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/stdlib.h:66, from /usr/local/Cellar/gcc/9.2.0/include/c++/9.2.0/cstdlib:75, from /usr/local/Cellar/gcc/9.2.0/include/c++/9.2.0/bits/stl_algo.h:59, from /usr/local/Cellar/gcc/9.2.0/include/c++/9.2.0/algorithm:62, from /Users/plesser/NEST/code/src/sli/dictutils.h:27, from /Users/plesser/NEST/code/src/sli/dictutils.cc:23: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/resource.h:443:34: error: expected initializer before '__OSX_AVAILABLE_STARTING' 443 | int getiopolicy_np(int, int) __OSX_AVAILABLE_STARTING(__MAC_10_5, __IPHONE_2_0); | ^~~~~~~~~~~~~~~~~~~~~~~~
you most likely have installed a version of XCode prepared for the next version of macOS. You can attempt to fix this by runningsudo xcode-select -s /Library/Developer/CommandLineTools/
If this does not help, you can reset to the default XCode path using
sudo xcode-select -r
Python on Mac¶
The version of Python shipping with OS X/macOS is rather dated and does not include key packages such as NumPy. Therefore, you need to install Python via a channel that provides scientific packages.
One well-tested source is the Anaconda Python 3 distribution. If you do not want to install the full Anaconda distribution, you can also install Miniconda and only install the packages needed by NEST by running:
conda install numpy scipy matplotlib ipython cython nose
Alternatively, you should be able to install the necessary Python packages via Homebrew, but this has not been tested.